networkshard

Projects

Things I've built and worked on.

/projects/ shardc2

ShardC2

Policy-aware command-and-control framework for authorized red team operations and security research, with a Go server/agent architecture, operator dashboard, RBAC, audit logs, encrypted payload support, and safety controls.

Technologies: Go JavaScript PostgreSQL Redis WebSocket Docker
/projects/ shardpass

ShardPass

Local-first Chrome MV3 TOTP authenticator with inline autofill, encrypted local vault, QR/import flows, and multi-account matching for 2FA-heavy workflows.

Technologies: TypeScript React Chrome MV3 Tailwind Vite Bun
/projects/ ssh-attack-telemetry

SSH Attack Telemetry

Live globe visualising 30 days of SSH brute-force attempts against my exposed Oracle Cloud VM. 1,595 attempts, 64 unique IPs, 20+ countries — all bounced off pubkey-only auth.

Technologies: Astro globe.gl Three.js Python journalctl
/projects/ vulninsights

VulnInsights

Vulnerability insights and tracking dashboard for security assessments and penetration testing workflows.

Technologies: TypeScript CSS JavaScript
/projects/ cinemax

Cinemax

Full-stack movie booking and management platform with user-facing frontend and admin panel.

Technologies: PHP JavaScript CSS HTML
/projects/ quickmeds

QuickMeds

Quick medicine lookup and pharmacy management application.

Technologies: JavaScript Pharmacy Medicine Lookup
/projects/ table-no-21

Table No 21

Restaurant POS (Point of Sale) system for streamlined order management, billing, and table tracking.

Technologies: POS Restaurant Management Order System

Small tools

Focused security utilities and experiments.

/tools/ smoker-shell-refined

Smoker Shell Refined

Refined PHP shell toolkit for authorized penetration testing labs, organized into Linux and Windows variants with OS-aware assessment modules.

Technologies: PHP Linux Windows Red Teaming
GitHub
/tools/ shardpet

ShardPet

Chromium MV3 extension that drops 1–3 animated Gen 5 Pokémon onto every page, plus a per-hostname productivity nag that triggers a fullscreen “get back to work” overlay. Shadow-DOM isolated, GPU-only animation, and offline after first sprite cache.

Technologies: TypeScript Chrome MV3 Vite Vitest Shadow DOM
GitHub